GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028

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GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028

Market by GPU Type, Application, Device, and Geography | Forecast 2021-2028

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As per the Triton Market Research, the global graphics processing unit (GPU) market is valued at $22.41 billion in 2020 and is expected to reach $165.59 billion by 2028, growing at a CAGR of 31.87% during the forecasted period 2021-2028.


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A graphics processing unit (GPU) is a term given to a chip or an electronic circuit that provides and displays graphics on an electronic device. The GPU was introduced to a larger market in 1999 and has been known for its usage in giving smoother graphics that the consumers expect in all the modern videos and games. The graphics processing unit, or GPU, has become one of the most important computing technologies for personal and business computing. It has been designed for parallel processing for a wide range of applications, including graphics and video rendering.

Triton’s report on the graphics processing unit (GPU) provides an in-depth insight into the market. The comprehensive analysis of the market includes key insights, porter’s five forces analysis, market attractiveness index, vendor scorecard, key strategies, key impact analysis, and impact of COVID-19 on the market.

The market is driven by several factors, such as investments towards R&D of AI and VR platforms, a rapid shift towards enhanced visual content, and growth of the electrical & electronics industry. Major innovations across industries such as driverless cars, complex drone technology, and breakthroughs in personalized care have been the result of increasing GPU performance in the last five to ten years. Regarding technological innovations in GPU, NVIDIA® Telsa® V100 has become the most powerful and advanced GPU globally. Besides, while being based on the cutting edge of Volta architecture, it can produce as much output as 100 CPUs.

Further, the increasing use of portable devices is anticipated to create opportunities for the reviewed market. With the increasing use of mobile devices, such as smartphones, laptops, smartwatches, and GPS, access to information and communication has been easily accessible. As per Pew Research Center, in 2019, more than five billion people owned mobile devices, with about half of these were smartphones.

The market has been negatively affected due to the scarcity of semiconductor chips. Some of the major reasons behind this chip shortage on a global level are the disruptions in the supply chain due to pandemics, a rapid increase in the demand for electronic goods, and a lack of investment in the manufacturing capacities of these chips. Several reports indicate that the chip shortage may not end before 2022 due to the ongoing COVID-19 restrictions.



Key geographies covered in the global graphics processing unit (GPU) market are:

•           North America: United States and Canada

•           Europe: United Kingdom, France, Germany, Spain, Italy, Russia, and Rest of Europe

•           Asia-Pacific: China, Japan, India, South Korea, ASEAN Countries, Australia & New Zealand, and Rest of Asia-Pacific

•           Latin America: Brazil, Mexico, and Rest of Latin America

•           Middle East and Africa: United Arab Emirates, Saudi Arabia, Turkey, South Africa, and Rest of Middle East & Africa

The segmentation analysis of the graphics processing unit (GPU) market includes:

•           Based on GPU Type:

           o          Discrete

           o          Integrated

           o          Hybrid

•           Based on Application:

          o           Defense & Intelligence

          o           Electronics

          o           IT & Telecommunication

          o           Media & Entertainment

          o           Other Applications

•           Based on Device:

           o          Computer

           o          Gaming Console

           o          Smartphone

           o          Tablet

           o          Television

           o          Other Devices

The major companies in the graphics processing unit (GPU) market consist of Alphabet Inc, Advanced Micro Devices Inc, Fujitsu, ARM Holdings Plc, International Business Machines Corporation, Sony Corporation, Evga Corporation, Imagination Technologies Ltd, Samsung Electronics Co Ltd, Apple Inc, Taiwan Semiconductor Manufacturing Company Limited, Gigabyte Technology Co Ltd, Qualcomm Inc, Intel Corporation, and Nvidia Corporation. 

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Table of Content

1. GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET - SUMMARY

2. INDUSTRY OUTLOOK

2.1. IMPACT OF COVID-19 ON GRAPHICS PROCESSING UNIT (GPU) MARKET

2.2. KEY INSIGHTS

2.2.1. DEMAND FOR GAMES WITH ANIMATION

2.2.2. RAPID RISE IN HEAVY GRAPHIC GAMES

2.2.3. NEED FOR POWER-EFFICIENT GPUS

2.3. PARENT MARKET ANALYSIS: SYSTEMS ON CHIPS MARKET

2.4. DEVELOPMENT OF GPU

2.5. PORTER’S FIVE FORCES ANALYSIS

2.5.1. THREAT OF NEW ENTRANTS

2.5.2. THREAT OF SUBSTITUTES

2.5.3. BARGAINING POWER OF BUYERS

2.5.4. BARGAINING POWER OF SUPPLIERS

2.5.5. THREAT OF COMPETITIVE RIVALRY

2.6. MARKET ATTRACTIVENESS INDEX

2.7. VENDOR SCORECARD

2.8. KEY IMPACT ANALYSIS

2.8.1. COST

2.8.2. PARALLELISM

2.8.3. MEMORY

2.8.4. CAPABILITY

2.8.5. WARRANTY & SERVICING

2.9. KEY MARKET STRATEGIES

2.9.1. ACQUISITIONS

2.9.2. PRODUCT LAUNCHES

2.9.3. CONTRACTS & PARTNERSHIPS

2.9.4. BUSINESS EXPANSIONS & DIVESTITURES

2.10. MARKET DRIVERS

2.10.1. GROWING INVESTMENTS TOWARDS R&D OF AI AND VR PLATFORMS

2.10.2. ONGOING INNOVATIONS AND DEVELOPMENTS IN GPU

2.11. MARKET CHALLENGES

2.11.1. RISING REQUIREMENT FOR DEVELOPMENT OF NEW PRODUCTS

2.11.2. SCARCITY OF SEMICONDUCTOR CHIPS

2.12. MARKET OPPORTUNITIES

2.12.1. RAPID SHIFT TOWARDS ENHANCED VISUAL CONTENT

2.12.2. GROWTH OF ELECTRICAL & ELECTRONICS INDUSTRY

2.12.3. INCREASING USE OF PORTABLE DEVICES

3. GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET OUTLOOK - BY GPU TYPE

3.1. DISCRETE

3.2. INTEGRATED

3.3. HYBRID

4. GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET OUTLOOK - BY APPLICATION

4.1. DEFENSE & INTELLIGENCE

4.2. ELECTRONICS

4.3. IT & TELECOMMUNICATION

4.4. MEDIA & ENTERTAINMENT

4.5. OTHER APPLICATIONS

5. GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET OUTLOOK - BY DEVICE

5.1. COMPUTER

5.2. GAMING CONSOLE

5.3. SMARTPHONE

5.4. TABLET

5.5. TELEVISION

5.6. OTHER DEVICES

6. GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET – REGIONAL OUTLOOK

6.1. NORTH AMERICA

6.1.1. MARKET BY GPU TYPE

6.1.2. MARKET BY APPLICATION

6.1.3. MARKET BY DEVICE

6.1.4. COUNTRY ANALYSIS

6.1.4.1. UNITED STATES

6.1.4.2. CANADA

6.2. EUROPE

6.2.1. MARKET BY GPU TYPE

6.2.2. MARKET BY APPLICATION

6.2.3. MARKET BY DEVICE

6.2.4. COUNTRY ANALYSIS

6.2.4.1. UNITED KINGDOM

6.2.4.2. GERMANY

6.2.4.3. FRANCE

6.2.4.4. SPAIN

6.2.4.5. ITALY

6.2.4.6. RUSSIA

6.2.4.7. REST OF EUROPE

6.3. ASIA-PACIFIC

6.3.1. MARKET BY GPU TYPE

6.3.2. MARKET BY APPLICATION

6.3.3. MARKET BY DEVICE

6.3.4. COUNTRY ANALYSIS

6.3.4.1. CHINA

6.3.4.2. JAPAN

6.3.4.3. INDIA

6.3.4.4. SOUTH KOREA

6.3.4.5. ASEAN COUNTRIES

6.3.4.6. AUSTRALIA & NEW ZEALAND

6.3.4.7. REST OF ASIA-PACIFIC

6.4. LATIN AMERICA

6.4.1. MARKET BY GPU TYPE

6.4.2. MARKET BY APPLICATION

6.4.3. MARKET BY DEVICE

6.4.4. COUNTRY ANALYSIS

6.4.4.1. BRAZIL

6.4.4.2. MEXICO

6.4.4.3. REST OF LATIN AMERICA

6.5. MIDDLE EAST AND AFRICA

6.5.1. MARKET BY GPU TYPE

6.5.2. MARKET BY APPLICATION

6.5.3. MARKET BY DEVICE

6.5.4. COUNTRY ANALYSIS

6.5.4.1. UNITED ARAB EMIRATES

6.5.4.2. SAUDI ARABIA

6.5.4.3. TURKEY

6.5.4.4. SOUTH AFRICA

6.5.4.5. REST OF MIDDLE EAST & AFRICA

7. COMPETITIVE LANDSCAPE

7.1. ADVANCED MICRO DEVICES INC

7.2. ALPHABET INC

7.3. APPLE INC

7.4. ARM HOLDINGS PLC

7.5. EVGA CORPORATION

7.6. FUJITSU

7.7. GIGABYTE TECHNOLOGY CO LTD

7.8. IMAGINATION TECHNOLOGIES LTD

7.9. INTEL CORPORATION

7.10. INTERNATIONAL BUSINESS MACHINES CORPORATION

7.11. NVIDIA CORPORATION

7.12. QUALCOMM INC

7.13. SAMSUNG ELECTRONICS CO LTD

7.14. SONY CORPORATION

7.15. TAIWAN SEMICONDUCTOR MANUFACTURING COMPANY LIMITED

8. RESEARCH METHODOLOGY & SCOPE

8.1. RESEARCH SCOPE & DELIVERABLES

8.2. SOURCES OF DATA

8.3. RESEARCH METHODOLOGY

List of Tables

TABLE 1: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GEOGRAPHY, 2021-2028 (IN $ MILLION)          

TABLE 2: VENDOR SCORECARD        

TABLE 3: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GPU TYPE, 2021-2028 (IN $ MILLION)        

TABLE 4: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY APPLICATION, 2021-2028 (IN $ MILLION)          

TABLE 5: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2021-2028 (IN $ MILLION)   

TABLE 6: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GEOGRAPHY, 2021-2028 (IN $ MILLION)          

TABLE 7: NORTH AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY, 2021-2028 (IN $ MILLION)

TABLE 8: NORTH AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GPU TYPE, 2021-2028 (IN $ MILLION)

TABLE 9: NORTH AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY APPLICATION, 2021-2028 (IN $ MILLION)       

TABLE 10: NORTH AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2021-2028 (IN $ MILLION)

TABLE 11: EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY, 2021-2028 (IN $ MILLION)          

TABLE 12: EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GPU TYPE, 2021-2028 (IN $ MILLION)          

TABLE 13: EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY APPLICATION, 2021-2028 (IN $ MILLION)          

TABLE 14: EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2021-2028 (IN $ MILLION)        

TABLE 15: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY, 2021-2028 (IN $ MILLION)

TABLE 16: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GPU TYPE, 2021-2028 (IN $ MILLION)

TABLE 17: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY APPLICATION, 2021-2028 (IN $ MILLION)

TABLE 18: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2021-2028 (IN $ MILLION)          

TABLE 19: LATIN AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY, 2021-2028 (IN $ MILLION)

TABLE 20: LATIN AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GPU TYPE, 2021-2028 (IN $ MILLION)

TABLE 21: LATIN AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY APPLICATION, 2021-2028 (IN $ MILLION)       

TABLE 22: LATIN AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2021-2028 (IN $ MILLION)

TABLE 23: MIDDLE EAST AND AFRICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY, 2021-2028 (IN $ MILLION)  

TABLE 24: MIDDLE EAST AND AFRICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GPU TYPE, 2021-2028 (IN $ MILLION)  

TABLE 25: MIDDLE EAST AND AFRICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY APPLICATION, 2021-2028 (IN $ MILLION)       

TABLE 26: MIDDLE EAST AND AFRICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2021-2028 (IN $ MILLION)        

List of Figures

FIGURE 1: MARKET ATTRACTIVENESS INDEX       

FIGURE 2: KEY IMPACT ANALYSIS     

FIGURE 3: WORLDWIDE ELECTRICAL MARKET 2017-2022 (IN $ TRILLION)   

FIGURE 4: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GPU TYPE, 2020 & 2028 (IN %)  

FIGURE 5: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DISCRETE, 2021-2028 (IN $ MILLION)          

FIGURE 6: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INTEGRATED, 2021-2028 (IN $ MILLION)          

FIGURE 7: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY HYBRID, 2021-2028 (IN $ MILLION)        

FIGURE 8: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY APPLICATION, 2020 & 2028 (IN %)          

FIGURE 9: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEFENSE & INTELLIGENCE, 2021-2028 (IN $ MILLION)     

FIGURE 10: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY ELECTRONICS, 2021-2028 (IN $ MILLION)

FIGURE 11: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY IT & TELECOMMUNICATION, 2021-2028 (IN $ MILLION) 

FIGURE 12: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY MEDIA & ENTERTAINMENT, 2021-2028 (IN $ MILLION)

FIGURE 13: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY OTHER APPLICATIONS, 2021-2028 (IN $ MILLION)     

FIGURE 14: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2020 & 2028 (IN %)  

FIGURE 15: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COMPUTER, 2021-2028 (IN $ MILLION)          

FIGURE 16: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GAMING CONSOLE, 2021-2028 (IN $ MILLION)

FIGURE 17: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY SMARTPHONE, 2021-2028 (IN $ MILLION)

FIGURE 18: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TABLET, 2021-2028 (IN $ MILLION)        

FIGURE 19: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TELEVISION, 2021-2028 (IN $ MILLION)          

FIGURE 20: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY OTHER DEVICES, 2021-2028 (IN $ MILLION)

FIGURE 21: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, REGIONAL OUTLOOK, 2020 & 2028 (IN %)

FIGURE 22: UNITED STATES GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)      

FIGURE 23: CANADA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)      

FIGURE 24: UNITED KINGDOM GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)   

FIGURE 25: GERMANY GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)      

FIGURE 26: FRANCE GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)      

FIGURE 27: SPAIN GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)           

FIGURE 28: ITALY GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)           

FIGURE 29: RUSSIA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)           

FIGURE 30: REST OF EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)   

FIGURE 31: CHINA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)           

FIGURE 32: JAPAN GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)           

FIGURE 33: INDIA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)           

FIGURE 34: SOUTH KOREA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)      

FIGURE 35: ASEAN COUNTRIES GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)        

FIGURE 36: AUSTRALIA & NEW ZEALAND GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)

FIGURE 37: REST OF ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)          

FIGURE 38: BRAZIL GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)           

FIGURE 39: MEXICO GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)      

FIGURE 40: REST OF LATIN AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)          

FIGURE 41: UNITED ARAB EMIRATES GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)          

FIGURE 42: SAUDI ARABIA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)      

FIGURE 43: TURKEY GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)      

FIGURE 44: SOUTH AFRICA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)      

FIGURE 45: REST OF MIDDLE EAST & AFRICA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $ MILLION)       

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